Revamping A Global
Employee Network
Overview & Approach
Role: President, ABLE Employee Network Group
Company: Sony PlayStation
Team: Volunteer leadership team across U.S., U.K., and Japan
Timeline: May 2023 – April 2024
Budget: $35,000 annually
ABLE is PlayStation’s global employee network group for accessibility advocacy and disability inclusion. When I stepped into the role of President in May 2023, the group had over 350 members but limited engagement, little measurable business impact, and weak alignment with corporate priorities — despite having the CEO as our executive sponsor.
To address these challenges, I applied design thinking and program management principles to rebuild the organization’s structure and influence:
Discover → Define → Iterate → Deliver → Measure
Rapid Impact: GAAD Event & Budget Utilization
Insight: Low internal awareness meant we needed a high-visibility, lasting way to promote ABLE’s mission.
Action:
- Invested $4,000 in branded pens and stickers that doubled as daily-use awareness tools 
- Recruited Local Leads in six global offices to host Global Accessibility Awareness Day (GAAD) events 
- Created a GAAD Playbook to streamline event planning, promotion, and execution 
Results & Impact:
- 300+ in-person participants despite a remote-first workforce 
- 40 new members (15% growth in one week) 
- Established permanent Local Leads across multiple global regions 
Fixing Communication & Increasing Engagement
Insight: An outdated Outlook mailing list was the cause of poor turnout and lack of communication.
Action:
- Assigned regional leads to collaborate with local IT to rebuild accurate distribution lists 
Results & Impact:
- 200%+ increase in attendance at the following meetup 
- Sustained participation growth, peaking at 74 attendees per event 
 
             
             
             
            